
Nguyen Nguyen
Game Design and Programming
Biography
Nguyen Nguyen pursued a Computer Game Design at George Mason University with a focus in the area of game design and programming. Within GMU’s Computer Game Design coursework, Nguyen develops designs and scripts for game projects, including prototype, coding, debugging, and playtester.
Nguyen has worked with various groups ranging from 5 to 10 people as game designers to develop a fresh retro-inspiration 2D game, including Mason Mayhem, Treasure Dungeon, Tetrium, and so going on. Nguyen communicates with game developers to create a modeling design, composition of level design, programming script (input, movement, controller support, etc.), and other game mechanics that make the function work. As the programming roles, Nguyen learns the new ways of creating VR projects with small team, which currently in development.
Nguyen enjoys playing video game often and finding a game jam to update his portfolios. Also, he wants a strong passion for continuous learning and research in programming.
Nguyen’s available for developing video game projects, including independent and game jam. You can reach Nguyen’s contact at ncaonguyen360@gmail.com.
Experience
- Modeling Design
- Composition of Level Design
- Programming Script (input, movement, controller support, etc.)
Software Development
- Unreal Engine
- Unity
- GameMaker
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